Potential Support for WEBOS Incoming!


I will soon be trying an experimental build which can be played in browser. I only didn't do this initially due to broswer-based games requiring high bandwidth or hefty optimization, typically- anyway!

But I am game to give it a shot, but if it lags a lot or has a lot of loading screen issues, I might discontinue it until I can either more decently optimize it, or just write out the idea entirely.

This has been a certified Remi-Chan℠ game update announcement!

Get Flight

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